Tag: Rules

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  • Dice

    h4. Critical: 20 classified as an automatic hit/succeed, If you would naturally hit them with a twenty does Critical Damage/Success If you would not naturally hit them (20+1 < 23AC) you must roll 2 twenties in a row to do Critical damage …

  • Attendance

    To promote showing up, as an reward system, every time you come on time and contribute during the game you will receive 1 token, read more on [[Tokens]] If you do not/can not show up, you have the opportunity to keep half the experience points the …

  • Tokens

    There are three ways to earn tokens, to attend and add to any game session, write an adventure log for a session, or to add to the wiki. I have a [[Unfinished|list of pages]] that you can create or add background to, to add to the wiki. Each of these …

  • Unfinished

    This page is a list of all wiki pages that are unfinished, or require more background stories. If you're planning on editing/creating a page, contact me, then I'll tell you what needs to happen by campaign standards (so you don't put the desert on the …

  • Shop Rules

    Shopkeepers often don't sell you the price they sell to everyone else. The list of what it cost to buy an item is listed here: Hated by Shopkeeper: Won't sell or +100%(double) price Disliked: +50% No Opinion: +10% Liked: Base price Favored Customer: …